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Currently playing through this title live on Twitch, truly enjoying it!!!

Is Linux version still being considered?

It's pretty unlikely at this point, but it works well on Steam deck so maybe it can be played with Proton on other Linux distro's. I haven't tested it though.

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May I ask which engine the game is created in?

Unity

I appreciate your response and the fact you have made what looks like a really interesting game, but I always end up puzzled by the fact relatively few developers are willing to make Linux builds, even though most if not all popular engines allow for an easy export, like Unity for example: https://docs.unity3d.com/Manual/linux.html

Hope you might reconsider your stance for this and possibly your future projects as well.

(+1)

It may be that creating a Linux build is non-complex. The real problem is all of the other work involved in management, deployment, and support of the build. The same goes for Mac. Adding all of the dimensions to getting new builds out there and fully supported, it's just a bit too much to tackle for our tiny team.

That being said, I was a full-time Linux user myself in a past life, so I'll always consider Mac and Linux builds in any project. Hopefully I can make it happen on the next one.

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